Fighter 2 spam should be enough to match german air production as britain. 12. I’m trying to look for the hardest HOI4 full conversion mod to play. This is the most powerful doctrine for surface action. Hoi4 compared to its predecessors is all about simplicity. the pre-alpha demo comes out on the 24th Feb, here’s an invite to the discord if you want. This makes for excellent SnD fleets as well as marine landing support between air support, air superiority, and naval bombardment. 205 upvotes · 57 comments. Most of the times it's just not worth it to make a good navy for sp. Hot. Alternatively, for HOI4 modding most of the files you download will have the descriptor file in the mod folder itself. A complete overhaul of the game, the mod. subscribers . netherdraku • 4 yr. Apr 12, 2021; Add bookmark #5 Reply. Reply. I'm aware of the CA strategy, and the sub one (which is arguably better again), but I'm not so interested in 'meta', I'm interested in a degree of realism and fun roleplay and giving. Not really lol, navy is super simple in hoi4. Their order is not important. Even Italy has twice as many stacks as I do. Air combat. Fighter 2 spam should be enough to match german air production as britain. r/hoi4. It's a game that will require hours and hours and hours just to learn the very superficial layers, but will pay off in spades and offer the deepest gaming rewards if you stick with it and understand the intricacies. 被广大玩家们深恶痛绝的钢四后期卡顿,如今UP做了这么一期处理方案噢!. S. Jun 22, 2020 560 1. A. 1 large fleet for the starter ships to go first into battle. Your production should be 90% fighter 2 when you get it (late 38). You will easily kill off the Royal Navy by having them. 474. Problem 1: as everyone else in Hoi4 community, I hate naval stuff. It says hoi4 for god sake any brain can read that within a millisecond or smth. Finally, according to both the tech screen and ship designer, the DP doesn't impact max speed (nor does Light Batteries or Secondaries). Service manpower: 325. This is capped at -33%, meaning that an additional division will not be added if it results in a penalty of more than 33%, or a width of 22% (33 / 1. 10 "Barbarossa". Vanila HOI4 is always. At the top of the window you will see Patrol, Search, Raid, and Defend, each of these have uses I'll cover later, but you select and option and left. The New Order - Last Days of Europe. Your production should be 90% fighter 2 when you get it (late 38). They can cover more ground, do better encirclements and they have less supply issues. g. Reply reply [deleted] • I’ve tried both cruisers took down everything I wanted and my best subs sucked ass. There is no point in adding more than three main batteries. Added crystal-powered rocket interceptor 4 and 5. Max heavy machine guns. Get your NAV bombers in there and watch the ships go down,support that with strike mission subs. r/ hoi4. The fact I’m actually exited to play the base game again is impressive in and of itself. Works nicely against nations like Japan. Created by Nemo. Depth charges: 1. Get your admiral/staff sub detection and visibility lowering traits, spotting and speed helps as well. Air technology. 1. ago. E. Posted by. Sub models 1940 or 1944 with improved snorkels and all torpedo techs will mince just about anything. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. I know that this is probably a bit too detailed, but the most common Italian U-Boat class of WW2, the Marcello Class, had 8 torpedo tubes and would carry 16 torpedos. Use to detach and move the color picker. I've got around 600 hours in HOI4, and one thing that continuously bugs me is how much I don't know what I am doing when it comes to the navy. 1936 base with no doctrine, 10/0 with ART and ENG has only 80. Since you’ve had trouble with sub spam, let me add a couple points. My first attempt at the mod (or any mod for HOI4). ForIAmTalonII • 5 yr. You also need to be mindful of PP gains. 1 on close air support (later in the guide I might be referring to this type of aircraft as simply “CAS”) It is up to you if you want to continue the naval production. Take the remaining capacity, and use twice as many fighters as bombers, rounding up in favor of fighters, usually in multiples of 5 or 10. This way, patrol will spot enemy fleet, and main fleet will shred them to pieces. Changes the amount of time contracts take in Cold War Iron Curtain. Even in irl, back in the 1940s, it was increasingly clear that planes made big battleships obsolete. You can put groups of DDs on Invasion support to have them tag along with the troop transports. - Delete the "Hearts of Iron IV" folder entirely - if you have saves you want to keep, delete everything in that folder but the "save games" sub-folder instead - Reboot your computer - Reinstall HoI4 - we advise you put it on your main drive partition (for most users, this is the C: drive) if you can, as a known issue with the launcher is that. They use amount of air superiority to "detect" ships and subs and tactical bombers have exact same air superiority rating as naval bombers. Its a great game but the AI is lagging behind all the content they've put out. Probably one of my favorite parts of this game. Alive-Barber-5358 • 9 mo. The AI simply can’t compete. Stella Polaris. 17 CAV + 1 HT + 1 HTD + 2 HSPAa - TD brigade. if you spam these torpedo destroyer as your. Then in order to get most out of them funnel your convoy routes through a few sectors. Second Sengoku is an alt-history mod, in which the Shogun - rather than the emperor - prevailed in the Boshin War. I like it when I'm doing something dumb like strat bombing Germany into the stone age. * and Kaiserredux Version 2023/11/17. Help Thread. If screening ever hits 90% or less the torpedo cruisers will stomp stuff. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Posted by. So! (2. I think because i made a plan to naval invade Malta. HoI4 is a complex game, and for some people complexity is what makes a game hard. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. Lategame missile techs improve static anti-air as well as naval anti-air. Trade Interdiction helps Light Cruiser (CL) to raid convoys effectively. ". For marine you want them to have 1 or 2 artillery for more soft attack. A navy is just worth it when u have a big and a good one or else you are getting your battleship which you built for 3 years sunk instantly. Higher production cost, but these divisions are nearly unstoppable. All you really have to do is spam sub 3s, put them on always attack and they will wipe the floor with any navy. 0 Light Piercing, and 2. Light Cruiser Spam. the meta was to use some combination of specialized anti-sub destroyers (sonar and depth charges) and land. 192 armor/tank! This is a monster. Generally best to limit to the one that's defined in the same file. He is also most well known for his revivalism and use of the Armanen runes row. Retreating/Joining battles: -Whenever a task force determines it is too risky to stay in battle it will start retreating. i just edited my post to show my audio settings. 14. A single Naval Yard outputs 2. 2 set to to nav strike and patrol the same zones as the CV's, kept 1 task force for Invasion support. Battleships require air superiority in order to stay afloat so unless you can guarantee that go for carriers. Bulgaria is pretty fun, if not a little complicated. Probs the best line division in the game unless you wanna hear about our. Same thing with air wings, although admittedly I don't really know how to organize those in HOI4 either. the creation of parts to preserve those already in the field, this over the advice of guys like. This package includes: Hearts of Iron IV base game: Play any nation on earth in the lead up to WW2, directing its research, industrial production, political fate and military operations. What you want to do is sub spam, and convoy raid them. a SH battleship supported by 15-20 cruisers with nothing but AA and duals is practically invincible. Join my. Sub spam and convoy raid is a good way to lose your sub fleet as Japan especially when US has complete air supremacy over the pacific. 1. In MP naval combat boils down to who can out sub spam the other as your tac and naval bombers try to kill as many as possible. AA Destroyers are another good way but they will get slaughtered if they encounter the enemy fleet. Get your whole main army as 5inf + engineer. However, sources [2] & [3] say that such a division historically had 75 anti-tank guns. 2. Revamped focus trees and gameplay for a more varied, replayable, historical and interesting experience. Extra Research Slot. This quick Hearts of Iron IV modding tutorial will explain how to create submods for existing mods and link the two. Sub detection: 1. Tanks can do the same thing. So this is not bathtub strat (Cool victory tho comrad). ago. Battle Royale v3. Naval strike. could be destroyers or light cruisers, both work in sp but mount only light attack on them. If you're a minor i'd say focus on small ships like destroyers and sub, just enough to permit naval invasions. Use fast light cruisers as screen killers with maximum dual-purpose secondaries, and light guns. Just did sub spam and naval bombers in english channel, couldn't get superiority until the Brits sent the best of their Navy to the mediterranean. Planes are still the best imo. Once you get good levels of dockyards, what I do is spam subs and destroyers. Millennium dawn - set in the modern era (year 2000) with lots of options and alt-history events for many countries. once you kill all his convoys you should easily beat his navy. Apr 12, 2021; Add bookmark #5 Reply. Buffed generic racial tree slightly. In three years a) repaid all debt b) became nuclear power c) upgraded army to 2015 equipment models d) build huge stockpiles of all equipment used e) removed corruption f) removed PiS from power Seems like it was too easy to do everything in such short timespan. Lots of lore and content for pretty much every nation. About. ago. Attack supply hubs and railways. I don't know if it is current meta or not, but since no one else is answering: I still sub-spam to sink transports. However, simply sending out a bunch of submarines or battleships won’t work very well, and you’ll quickly find your navy devastated. This submod is one of a humble character designed to complete and iterate upon existing mechanics present within The New Order’s Italian content. A huge expansion of Hearts of Iron IV, Darkest Hour is an ambitious historical immersion project that will place fate in the hands of the player. Use interwar dds for anti subs and use tacs to kill them. That said, agility only reduces incoming damage and the maximum 67. . They serve the same ultimate purpose, destroyers are 2-3x faster and can disengage a lot easier without casualties, can spot far better, etc. Escort Carrier - 1 flight deck, AA, Radar is you want, carrier 1 engine. 20 width 6/4 division are 6 medium tank and 4 motorized battalions. - Each naval region has a certain amount of superiority depending on the strength of each fleet. The result is a 1:10 K/D ratio for my fighters (I had 1600 heavy bombers and 6000 fighters at the start of the war) and 75% of. It is like tanks but they go into seas. For every 1 point in Sub Detection you get +1,8% Chance of finding the enemy Submarine. Small group of cheap DDs. Stoffen2. Hearts of Iron IV. . 182 votes, 39 comments. This subscription will update to include future Hearts of Iron add-ons. HOI4 Special: Subs with snorkels, lots of Naval bombers. 0. Escort group. A MASSIVE focus tree, larger than the three biggest vanilla HOI4 trees combined. thats the point! there hidden! subs have 2 modes, being stealthy and not spotted and launching torpedos, and spotted and launching torpedos to make a long story short, a spotted sub is a dead sub” Reply For task forces on both missions, have DD with (2) Depth Charge 2 (or better) and Sonar 2. Surface detection: 20. Being cheaper is critical because of the potential for fighting both Allies and Comintern at once. card classic compact. 12w:Here is a list of them. Go to hoi4 r/hoi4 • by. Try to create destroyers whose sole role is to hunt subs, probably wont work as intended because para--- the hoi4 dev team seriously cant develop their game properly without screwing up everything. Carriers: Carriers were the gods of the sea irl in WW2, but in Hoi4, not so much, at least not until later in the game. Need to be paired with some kind of infantry (usually motorised or mechanised); 1 battalion of m. For more help spawning units in Hearts of Iron, please see our spawning units guide on our blog - this post will take you through the basics of the spawn command. 354K subscribers in the hoi4 community. Just wanted to counter all the whiner threads: i played HOI2, Darkest Hour and HOI III, this one here is the first title where i immediately was able to play a full session, using marine, airplanes, divisions, battle plans, naval invasions(!) without setting up a command chain for 2 hours first. The first design we will be testing is spam of a light cruiser design (no armour) with a 1:1 ratio of roach destroyers as well. aces-n-eight. Reed202. Best. It always shows 0% but the game does calculate in this part Sub Visibility vs Sub Detection. Couldn't break through maginot but other than that it was fairly. A sea is salty water. From Kaiserreich to Old World Blues, here's our full list of the very best Hearts of Iron 4 mods for Paradox's mammoth WW2 grand strategy game. Store Page. Hoi4 Resource tier list. Browse. Referring to u/Emzation's post on r/hoi4 concerning the findings on new combat width meta, it concludes the templates with combat width lower than 12 and higher than 40 are impractical. A single Naval Yard outputs 2. 74 votes, 10 comments. 381K Members. 1. Hearts of Iron IV has 190 different achievements, all using the Steam achievements mechanics. If your carrier is sitting in a port or in a sea zone with no mission, then you can select the air. These are always the best units to use in offensive divisions. I mean, to be fair, this IS an Hoi4 sub. Subscribe. For details on how aircraft statistics affect air wing operation, see air missions and air wing . 6 kn. Last game I played my task force was 4 CV, 4 BC, 4 CA, 8 CL, and 32 Destroyers. 1. 3K Online. The General Gouvernement was a puppet state and would do anything, that Germany asks for, was garrisoned by german troops and order was enforced through German troops and german administrators. 359K subscribers in the hoi4 community. ago. Join. While it's possible to find many individual mods, it's difficult to find a comprehensive collection of all the good and compatible mods in one place. 1 which was released on 2022-09-27 coinciding with the release of By Blood Alone DLC. r/hoi4. I am calculating for up to 3 divisions attacking into plains and forest tiles, as those situations make up the vast majority of combat on the eastern front. 9 Avalanche). And with your logic I can say subreddit names are useless just look at. 2. Furthermore, it's a really interesting exploration into something that well could've happened, it's incredibly detailed and well thought out. Axis vs Allies and commitern Maby France makes heir own faction and maby the commitern end up in a war agaitns the allies. For 1940 best in terms of stats is best single engine, self sealing, 1 hmg, the rest cannons 1/2 and an armour plating if you can fit it. ago. I literally always only do subs, and I know they are kinda the meta. 6. This may be the first time I've seen a divisions thread on this sub where the general consensus in the comments is "yep, this is a good standard division. Try it, give up on historic vs AI, I garauntee you will enjoy it. A single Naval Yard outputs 2. Eventually I some somewhat bored of it (unless minor nations or Germany because you know, reasons) and started to build actual fleets if I can (even as India) Tsarist path. . NOTE: This mod is going to be outdated for the current HOI4 game version and OWB latest version, at least until OWB 4. Naval Rebalance - Sub and Cruiser spam is DEAD!! #hoi4 #news #HYPE A closer look at the new Dev Diary with a look at some changes to the Naval aspect of the game! A NEW DLC is in the works!. 1 The Great War. Who needs hoi4 cheats when you have. To avoid that use 10W, 20W and 40W templates. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…. Heavy Cruiser spam. Join my discord:. That's why strategic destruction is now the meta, it has the same agility bonus but with better air superiority boni. First of all, he says “make a carrier and sub group”. Subscribe. These subs will destroy all the enemy escort groups. Londtex • 4 yr. 3- Close the game, I'll do this just to create the content file (Documents/Paradox Interactive/Hearts of Iron IV) 4- Create two new file folders, one on the installed game area and other one on the content file. Sub spam and convoy raid is a good way to lose your sub fleet as Japan especially when US has complete air supremacy over the pacific. This is the method to have most equipment and good capability to build and repair. A place to share content, ask questions and/or talk about the grand strategy game…If by this you mean you like those event spam mods where you get a 60 paragraph event every 5 days, then try calm before the storm. The only gameplay change in the base game that they have is that countries with the same ideology type gain the Same Ruling Party ( +20 Opinion) opinion modifier toward each other, while countries with the same ideology group yet different ideology types. Orleanist is the most chill branch, you get some extra PP and stability becomes a non-issue. However the issue that have kept me from playing it is the designers. Modern tanks can use heavy howitzer. 13. Rule #5 - A helpful guide to build a strong navy as Japan, but can be applied. You are not detecting subs better with tactical. Join. Sub 3 with snorkels and max torpedoes is probably the most cost efficient way to kill enemy fleets that are actually out in the water that your planes can't reach. Max speed: 39. save. 4K votes, 28 comments. Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what. You also need to be mindful of PP gains. That Screen is bugged. Use the "engage in larger number" for patrol and subs, "engage at equal fleet strength" for your main. On the other hand, while Naval Combat has a lot of good material to wrap your head around, there is fundamental issues which serve to dissuade players from persisting with significant Naval Gameplay. 376K subscribers in the hoi4 community. 2- Install the HOI4 game and start the game without any mod. 1. ; About Hearts of Iron 4 Wiki; Mobile viewCapital Ships: CV - Radar, Min 3 Flight Decks, AA and secondary battery. The designers are cool enough the first time having to design a ship or tank (airplane designer is the reason I haven't bought By Blood. turn off the AAT dlc and roll back your hoi4 version to 1. Maybe radar/sonar/depth charge and minesweeping gear. powerful still. Zealous- • 4 yr. Global Conflict is a submod of Novum Vexillum made in partnership with their team. 299k members in the hoi4 community. BCs should be 1-2 heavy batteries, 1 plane, fill with AA1 or dual purpose secondaries. Manual download. Click open task force composition editor next to the first sub, then assign a group of ~10, you can save this as a preset and then apply it to all the subs within this task force. That said basically every part of this game is better in MP. Instead they provide Intel (Intel has a variety of bonuses). 1. Plans do not. I met people who FBI would probably profile as pedobears, serial killers or outright. marxism. Sub spam is less expensive and arguably more effective. Fourth, use the Raiding Fleet designer if possible. 10. • 6 mo. This will make its combat width 20 which is optimal for early – mid game. From what I learnt the meta is basically, spam sub 3 with snorkel and torpedos or heavy crusier a with 30+ light attack and no armour and torpedo destroyers. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. Their survivability is in their speed. it is better to have heavily armored surface fleet that can survive anything and wipe enemy navy taskforce by taskfroce with repairs in between. Their counter is Battle Cruisers. Modify your Hearts of Iron IV experience by checking out the many mods created and shared by the community, including tweaks to almost any aspect of the game. Nobody will hit you early. Try fitting a DD with 3 DP guns and 3 torpedoes with depth charges, you run out of slots so you must sacrifice either ASW or a torpedo. If you want to sub spam, you should make your own subs. If anyone's got a better suggestion for colors im all ears, cause magenta burgundy/lime portugal is cursed. ago. It is not a fast game. Sub visibility is a value that represents a submarine's outline. 17 CAV + 3 HT - technically a cavalry division so cav high command, cav leader, cav expert, inf leader, and inf expert will all buff the division. A Battle Plan is an important tool that helps players visualize how their divisions will advance, allows the AI to control the player's divisions automatically, and can confer a Planning bonus. The only place GBP is the best doctrine is for attacking infantry, particularly with maximum planning bonus. Dont even think of putting 2 torps, 4 CA guns and a spotting plane on the Takao class ships that are somehow Myoko class ships in Hoi4 even though they are different. Also stay away from very shallow waters. A place to share content, ask questions and/or talk about the grand strategy game…Go to hoi4 r/hoi4 • by. w0lf2683 • 8 mo. infantry divisions. Social Democracy. r/logitech. All you have to do is make cheap escort destroyers using the designer that gives you -25% production cost, spam those out, and escort where you are trading. Hearts of Iron. ”-. There are also optional arguments: start_experience_factor = 0. Isn’t the main reason they are broken OP, AI in hearts of iron 4 is braindead so they don’t know how to counter them. Motivations of modders may vary widely: a better. ago. Hoi4 sub-ideologies modding. Home. Fire control 0, AA1, BC armor 1, best radar and engine. Once you're communist, immediately research the focus "secure the colonies". Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. Making them pretty bad for dealing with fighter airplanes. The smaller the value, the less visible the submarine becomes making it harder to spot. In addition, the combat widths of 24, 25, 35, and 36 are fitting for. Released June 20th, 2023 on Steam. r/hoi4. Even in irl, back in the 1940s, it was increasingly clear that planes made big battleships. 10 CAS per carrier. I'm aware of the CA strategy, and the sub one (which is arguably better again), but I'm not so interested in 'meta', I'm interested in a degree of realism and fun roleplay and giving. It is a combination of Overhauls, Focus Trees Overhauls, Mechanic Overhauls, and even funny! I recommend that you free up atleast 10 Gbs of storage. Spam BC because they are the most cost effective capital ships, get naval superiority over the North Sea, and naval invade the outskirts of Hull with 10 light tanks flanking the city on both sides with 5 per group. "Forget all your naval options and spam submarines" - Sun Tzu. So 6 is amazing? 1. This can result in an actual combat advantage (unlike higher recon stats). !. For subs, create sub hunter fleets with 2-3 light cruisers per patrol fleet and 5-8 destroyers for the actual hunters. 192 armor/tank! This is a monster. Heavy AA is really good, Heavy arty is really good, pick only light or medium arty, don't mix both like historical templates do. once you kill all his convoys you should easily beat his navy. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. Naval Bombers are the fastest and most cost efficient way early on. Sub 2 or ideally 3, either way with snorkel, will be pretty much unkillable. There are essentially two metas. Light cruisers, especially with the Escort Fleet designer, are in my opinion the best ships for raiding or escort/screening.